holoride

holoride wants to turn vehicles into moving theme parks and revolutionize in-car entertainment. The team’s vision is to build a unique future for in-vehicle experiences using location and motion-aware content. holoride intends to transform everyday travel experiences into impressionable joy rides. This hyper-immersive journey combines vehicle information such as acceleration, steering, traffic, geographic, and other telemetry data with Extended Reality (XR).   

Taking this a step further, holoride has integrated with Elrond’s blockchain platform. This makes sure all ecosystem partners have transparency and compelling economics. Plus, a user can personalize using NFTs, which further are used within the ecosystem to represent in-game items like personalized avatars, skins, tools, and more.

About holoride

holoride was born in 2015, in Autonomous Driving and Digital business units at Audi. It left the German car manufacturer’s hierarchy in early 2019. The project is now independent of the manufacturer, even though Audi remains a minority shareholder in the company.

With Extended Reality (XR) becoming mainstream, holoride will benefit to a large extent from the timing of the launch. 

Growth Outlook

XR headset shipments are expected to have grown at 66% to reach 9.7mn units in 2021. This was driven primarily by the launch of Oculus’s latest model, Quest 2 and rising adoption of XR use cases in the consumer segment. VR based gaming and virtual fitness are growing in popularity. So is the need for socializing during the pandemic. This helped spread the word about XR with companies like Oculus making the technology more accessible. 

XR adoption is expected to accelerate further in 2022 and 2023 with several awaited product launches from Oculus Quest series, Sony PlayStation VR2 and the Apple AR glasses. 

Total XR headset shipments are expected to grow to ~44mn units by 2025 growing at a CAGR of 45.9%

Source: IDC

holoride’s Value Propositions

In today’s world, individual mobility and media consumption are growing parallelly, and closer together. Therefore, cars make for an important area of growth for the media industry. holoride aims to be the standard of technology backend for any automobile company looking to have in-vehicle entertainment. 

Award-winning Platform

Revolution of Traditional Media

Automotive and Entertainment Industry
Fair Participation for all Parties

Solid Partnerships

holoride’s list of partnerships is illustrious, with some of the biggest brands in the automobile and entertainment sectors. 

Value Addition for Ecosystem Participants

How holoride works?

holoride Tech Stack

holoride is building an end-to-end tech stack with the goal of minimizing integration efforts for ecosystem participants, easing adoption. 

NFT Marketplace

holoride will use NFTs to represent in-game items, personal upgrades or individualization offers in the form of digital items. 

This unique feature will revolutionize the in-game economy. Passengers can truly own items through NFTs and transfer assets from one adventure to another. NFTs will also help holoride create a single digital identity for all experiences.

As is with several existing gaming ecosystems, they earn the majority of the revenue from in-game items. Therefore, we expect that the NFT marketplace will contribute a significant portion to holoride’s revenues in the future. 

holoride’s Business Strategy

Target Customer Segment

Initially, the target customers for holoride are teenagers aged 13 to 19 years. This was arrived at considering a significant number of VR headset owners fall under this segment. They’re a captive audience, plus they’re also into gaming. They’re also more likely to share their unique experiences on social media, which will help spread the word.

Most of these customers are not digital assets native. However, holoride is building a user-friendly interface. This UX will make it easy for new and inexperienced users to interact with blockchain or digital assets. 

Target Industry

The platform wants to focus on the highly attractive entertainment and gaming markets, to begin with. This corresponds well with its initial customer segment, too. As the product as well as VR penetration mature, holoride intends to expand into other industries such as – 

Customer Acquisition Strategy

holoride intends to distribute its application through respective VR devices’ stores.

Its marketing campaign will piggyback on car manufacturers’ marketing campaigns because holoride is a huge value-addition to their current offerings. Hence, car manufacturers are eager to promote it. holoride also wants to advertise on manufacturers’ websites and during test drives at their dealerships. 

To us, this strategy seems highly beneficial given the large marketing budgets of car manufacturers and their significant audience base. In fact, Audi has already begun marketing holoride on its social media channels. 

Revenue Model

B2C
B2B

Capturing Value Through the RIDE Token

Creating value for ecosystem partners and reducing difficulties for end users is important to holoride. Therefore, a dual token model was considered by the team. 

The HOLO token will provide sustainable engagement value for users by powering the platform’s in-car experience economy. The RIDE token will propel holoride’s partner network, allowing participants to capture the value created. 

RIDE Token

The RIDE token is the Utility and Governance Token for holoride’s content ecosystem. RIDE is designed to stake, accrue network value and incentivize the platform’s use. It’s at the heart of holoride’s ecosystem. This token is important for a vibrant, sustainable economy that connects car manufacturers, content creators, brands, and passengers.  

The token’s utilities are as follows: 

holoride’s marketplace allows minting NFTs in exchange for RIDE tokens. Moreover, all digital items can be purchased in this marketplace using RIDE tokens. Through this, users can enhance their experience by purchasing new skins or upgrading items. 

User subscriptions, developer access, and brand placements can be purchased using RIDE tokens, at a discount from their fiat price. 

A portion of holoride’s revenue (through fiat purchases, smart contracts, royalties, and the like) will be used for buyback of RIDE tokens every month. The team will decide between burning the tokens or building the ecosystem through grants and other incentives.

RIDE token holders will be allowed to participate in governance of the holoride platform. They can make important decisions about feature developments and strategic content directions. 

holoride continued to drive utility for RIDE token by launching the Metastaking program on Maiar exchange in February 2022. The program will allow RIDE holders and EGLD-RIDE liquidity providers to stake their holdings and earn additional tokens (21.75mn RIDE will be distributed to the community over the course of 12 months). This program will build a strong community and ecosystem around the platform by converting early token holders into long term supporters.

holoride’s Challengers

The platform has no direct competitors since its offering is unique, and they want to capture a niche market. They will defend their market position through – 

The Team Behind holoride

holoride is led by an experienced and passionate team of leaders and innovators. They’ve previously worked with and headed the Immersive Technology team at Audi. We strongly believe they have the wealth of knowledge and expertise to successfully execute their vision while creating a strong defensible market. 

Nils WollnyDaniel ProfendinerMarcus Kuehne

Nils Wollny

He’s the CEO and Co-founder of holoride, bringing with himself over 10 years of experience in Digital Business Strategy and Consumer Experience. 

Previously, he served as the Managing Director of SinnerSchrader – one of Europe’s leading market-listed digital agencies. He’s also the former Head of Digital Business at Audi. It was here that Nils started working on the idea of an immersive in-car experience, ultimately leading to holoride. Nils also recently received the illustrious ‘Rising Star 2020’ award by Automotive News Europe

Daniel Profendiner

Daniel is the Director of Advanced Development and Co-founder of holoride. Before this, he was the CTO. 

He comes with 9 years of experience in programming and concept development for piloted driving as well as virtual technologies. At Audi, he served as a developer of self-driving car algorithms and former Lead for Immersive Technologies. 

Marcus Kuehne

Marcus is the Director of Intellectual Property and Co-founder of holoride. He has over 18 years of experience in product marketing, development and strategy at Audi.

He has filed more than 200 patents for infotainment and immersive tech applications. And is also the founder of VR Forum – one of Germany’s biggest VR communities. 

Advisors

In addition to these 3 powerhouses, the holoride team has a strong network of leaders who act as advisors for their product. Prominent advisors include –

Conclusion

holoride’s platform is novel and revolutionary for the media and mobility sectors. It’s an entirely new category of mass-market entertainment, built upon Elrond’s blockchain ecosystem. The platform’s applications are vast and its business model is well-defined.

With technologies around the globe moving towards metaverse, immersive experiences, and disruptive gaming models (play-to-earn), holoride perfectly sits at the intersection of these trends. It has worked to create a never-before-seen experience that benefits all participants in the ecosystem. These include users, creators, car manufacturers, XR platforms as well as brands.  Moreover, a robust bank of resources and patented technologies gives it an edge over competitors. 

We strongly believe that the platform is well-positioned to reign with an award-winning product backed by leading industry giants. 

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Author – Vanshaj Kandhari, Research Associate, Woodstock

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